Benedicte Guichard | Mon Oct 24 2016 CET | Live pay-per-view
Even though big OTT providers like Netflix and Hulu have created an on-demand buzz, live video has been a focal point for fans, especially sports fans.
End users have always craved for quality video content. But now, with the surge of mobile devices, smart TVs and virtual reality, the boundaries are shifted drastically and broadcasters have a very complex job in guaranteeing quality on every device used out there.
And the fact that viewers expect a television-like experience while watching video on every devices, does not help publishers. Users are used to turn on the TV and enjoy a HD-quality video stream, in real time. Achieving this in a fragmented online world is most challenging because the broadcaster can not control the device, the operating system, or the quality of the broadband connection.
The trend of decreasing screen sizes for watching premium video is becoming pretty obvious. Our analytics numbers of live pay-per-view events that we manage show an incredible 25% of viewers that use a screen size of 360 x 640 pixels.
All of the three biggest live sporting events that were distributed with Cleeng recorded over 50% usage of mobile devices.
Those games were the Chivas – Monterrey football match (60%), the Canelo – Smith boxing fight (71%) and Canelo – Khan fight (54%), both organized by Golden Boy Promotions.
The following stats from our OVP partner Livestream only confirm the statement above.
Looking at the Livestream stats, we can draw a conclusion that today’s viewers are on-the-go and love to watch sports on their mobile device.
This phenomenon unlocks big opportunities to live broadcasters, if they embrace mobile and internationalization in their strategies:
This allows pay-per-view providers to go direct-to-consumer in the most pure form. Mobile PPV gives providers an opportunity to drastically improve reach, not just because of ubiquity of mobile devices but because of their omnipresence. People are getting used to watch premium, TV-esque content away from home, and they don’t mind paying for pay-per-view.
The uncertainty that mobile technology carried affected the viewer’s decision to pay, since mobile was regarded as less safe for purchasing. But nowadays, the context is changed. In 2014, mobile commerce grew by 47 percent and according to Gartner, revenue from mobile commerce will equal 50 percent of all digital commerce in the United States by 2017. The trust that Apple Pay, Samsung Pay, PayPal and a variety of other protective payment services have established, makes users to be more comfortable paying through mobile.
Find out why sport broadcasters are going direct-to-consumers: